
EVENT DETAILS
DATE
24th - 25th January 2026
VENUE
Pantai Tengah, Langkawi (In front of Holiday Villa & DASH Resort)
FEE
TEAM FEE:
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RM1,100
PLAYER FEE:
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RM200
ROSTER
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Minimum of 12 players in a team
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Maximum of 15 players in a team
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Minimum of 5 women in a team
DIVISIONS
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Mixed
TIMELINE
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Registration Period
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16 Oct - 9 Nov 2025 (with team fees)
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Full Payment & Roster Submission
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5 Jan 2026
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Grouping Announcement
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16 Jan 2026
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Mixed Divison
Medals: Champion, 1st Runner Up, 2nd Runner Up
Most Spirited Team
Individual Awards
Overall MVP (Male & Female)
Top Scorer (Male & Female)
Top Assists (Male & Female)
Breakfast & Lunch
Insurance
Tournament Merchandise
Special Refreshments
Player Tents
Photography
Ambulance & Medic
Free Flow Water & Ice
Teams are required to pay the full team fee in order to secure their registration.
We will close the registraion once we reach 16 teams.
Teams with successful registration will receive a confirmation email from the organisers.
In the event the tournament does not reach 16 teams, it will proceed with a minimum of 12 teams. Should the tournament be cancelled, team fees will be fully refunded.
G10.1. All teams must complete and submit their roster by 5th January via Ultiscore.
G10.2. Team roster must include a minimum of 12 players and a maximum of 15players.
G10.3. Team roster must include a minimum of 5 women
G10.4 At least 50% of the team, including captains and spirit captains, must possess WFDF Advanced Certification (2025–2028).
DIVISIONS, POOL & GENDER RATIO
Divisions & Pool Format
Mixed Division: 16 teams → 4 pools of 4 teams each.
Team shall play according to ABBA or BBAA ratio call
GAME DURATION
Pool Matches (Group Stage): 40 minutes.
Crossover / Pre-Quarters / Knockout / Placement: 50 minutes.
Finals: 60 minutes.
Score Cap
Pool Matches: 13 goals.
Crossover / Knockout: 13 goals.
Final: 15 goals.
Half-Time Target
Pool Matches: 7 goals.
Crossover / Knockout: 7 goals.
Final: 8 goals.
Half-Time Cap & Procedure
Group Stage / Pool Play (20 Minutes)
If by the half-time cap time the half time target has not been reached, play continues until the current point is completed.
Knockout / Final (25 or 30 minutes cap)
If by the half-time cap time the half time target has not been reached, play continues until the current point is completed.
Mirror Half
At half-time, teams shall switch playing ends.
Half Time Break
Pool / Knockout Matches: No break.
Final: 3 minutes (game clock does not stop)
Time Out
Each team is entitled to two (2) time-outs per game.
Each time-out shall last 75 seconds.
Time Cap
Pool Matches (Group Stage)
A time cap shall occur at the scheduled end of game time (40 minutes), if neither team has reached the score cap.
The current point shall be completed.
At the conclusion of that point, the game shall end, regardless of whether the score cap has been reached.
No +1 adjustment shall apply in Pool Matches.
If the game is tied at the conclusion of the point, an additional point shall be played (“universe point”) until a winner is determined.
Crossover / Knockout / Finals
A time cap shall occur at the scheduled end of game time (30 / 40 minutes), if neither team has reached the score cap.
The current point shall be completed.
No +1 adjustment shall apply in Pool Matches.
If the game is tied at the conclusion of the point, an additional point shall be played (“universe point”) until a winner is determined.
Tie Breakers
Number of games won, counting only games between the tied teams.
Fewest games forfeited.
Goal difference, counting only games between the tied teams.
Goal difference, counting games against all common opponents.
Goals scored per game, counting only games between the tied teams.
Goals scored per game, counting games against all common opponents.
If still tied:
Each team nominates one player to throw one disc from behind the goal line to the far brick mark.
Throwing order shall be determined by a disc toss or other random method.
Teams are ranked by distance from disc resting place to brick mark (closest to furthest).
Roster Submission
All teams must complete and submit their roster by 5th January via Ultiscore.
Team roster must include a minimum of 12 players and a maximum of 15players.
Team roster must include a mimimum of 5 women
At least 50% of the team, including captains and spirit captains, must possess WFDF Advanced Certification (2025–2028).
Scorekeeper's Policy
Appointment
Each game will have an official scorekeeper assigned by the Tournament Organizer.
Responsibilities
Scorekeepers are responsible for:
Recording and updating the score.
Tracking game statistics (as directed by the organizers).
Limitations
Scorekeepers will not provide rulings, interpretations, or advice on the rules of the game.
Team Responsibility
Teams are fully responsible for adhering to the tournament rules and regulations.
Teams must inform the scorekeeper immediately if discrepancies in score or stats are observed.
Timing Policy
Running Clock
All games are played with a running central clock according to the scheduled game duration.
Stoppages
The game clock shall only stop in the following situations:
Spirit Time-Out – initiated by team captains in accordance with WFDF Spirit Guidelines.
Weather Suspension – e.g., lightning, unsafe playing conditions, or other safety concerns as determined by the Tournament Director or Game Officials.
Resumption
Upon resumption of play, the Tournament Director will confirm:
Remaining game time, or
Any adjustments (e.g., shortened games, modified caps) necessary to maintain the overall schedule.)
Lightning Detection & Game Suspension
If lightning is detected within 10 km (6 miles) of the venue, all games will be immediately suspended. We will use 30-30 rule: If the interval between seeing lightning and hearing thunder is 30 seconds or less, play must be stopped.
An official announcement by the Tournament Director (TD) or Game Officials shall signal the suspension of play.
Players, officials, and spectators must seek shelter immediately in safe areas:
Indoor facilities or enclosed buildings
Fully enclosed vehicles with windows rolled up.
Avoid open fields, metal structures, trees, and tents without grounding.
Waiting Period & Resumption of Play
Play will remain suspended for a minimum of 30 minutes after the last observed lightning strike within 10 km.
Each new lightning strike resets the 30-minute waiting period.
The Tournament Director and Game Officials will monitor conditions and decide whether to resume play, delay further, or cancel games.
Game Adjustments After Lightning Delay
If a delay significantly affects the tournament schedule, the following adjustments may be made:
Shortened game durations (e.g., reducing game time or implementing point caps).
Modified tournament format (e.g., adjusting bracket progression).
Rescheduling of key games, if feasible.
Cancellation of games where resumption is not possible.
Determining Game Results for Canceled Matches
If a game is canceled due to lightning, the result will be determined as follows:
If 50% or more of the game has been played, the score at the time of stoppage will be considered final.
If less than 50% of the game has been played, the game may be declared a no contest (not counted in standings).
If a winner must be determined (e.g., elimination rounds), the outcome will be decided by a coin toss conducted by the Tournament Director.
Communication & Updates
Teams will receive updates through official tournament communication channels, including:
On-site announcements from the Tournament Director.
Official tournament website or social media platforms.
Teams are responsible for staying informed and prepared to resume play once conditions allow.
